#include "StdAfx.h"
#include "EventReactor.h"

CEventReactor::CEventReactor(void)
{
}

CEventReactor::~CEventReactor(void)
{
}

bool CEventReactor::Start()
{
	this->activate();
	return true;
}

int CEventReactor::svc()
{
	while (true)
	{
		try
		{
			IEvent theevent =m_eventsqueue.dequeue(INFINITE);



		}
		catch(...)
		{
			break;
		}
	}
	return TRUE;
}
